几何形体

几何的表达方式

No “Best” Representation, Each choice best suited to a different task/type of geometry

More Implicit Representations in Computer Graphics

曲线 Curve

Bézier Curves 贝塞尔曲线

一条由四个点(其实是任意≥3个点)定义的曲线:

Evaluating Bézier Curves (de Casteljau Algorithm)

例子:(quadratic Bezier)

计算方法: